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Details about package quadrilateralcowboy

Name: quadrilateralcowboy
Uploader: James Addison <jay@jp-hosting.net> (Debian QA page)
Description: quadrilateralcowboy - first-person cyberpunk adventure game

Package uploads

Upload #2

Information

Version: 0~20251124.gitcc4b1cd45+dfsg-1
Uploaded: 2025-11-24 11:27
Source package: quadrilateralcowboy_0~20251124.gitcc4b1cd45+dfsg-1.dsc
Distribution: unstable
Section: contrib/games
Priority: optional
Homepage: https://www.blendogames.com/qc/
Vcs-Browser: https://salsa.debian.org/jayaddison/quadrilateralcowboy/
Vcs-Git: https://salsa.debian.org/jayaddison/quadrilateralcowboy.git/
Closes bugs: #1026277

Changelog

 quadrilateralcowboy (0~20251124.gitcc4b1cd45+dfsg-1) unstable; urgency=medium
 .
   [ James Addison ]
   * Initial release. Closes: #1026277

QA information

Comments

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Upload #1

Information

Version: 0~20251020.git50f5a30bd-1
Uploaded: 2025-11-13 11:57
Source package: quadrilateralcowboy_0~20251020.git50f5a30bd-1.dsc
Distribution: unstable
Section: contrib/games
Priority: optional
Homepage: https://www.blendogames.com/qc/
Vcs-Browser: https://salsa.debian.org/jayaddison/quadrilateralcowboy/
Vcs-Git: https://salsa.debian.org/jayaddison/quadrilateralcowboy.git/
Closes bugs: #1026277

Changelog

 quadrilateralcowboy (0~20251020.git50f5a30bd-1) unstable; urgency=medium
 .
   [ James Addison ]
   * Initial release. Closes: #1026277

QA information

Comments

  1. During a previous attempt at RFS, it was noted that my packaging of quadrilateralcowboy uses my personal fork of the codebase on GitHub as upstream.  A reason that I did this was to remove vendored libraries that should be linked dynamically in Debian instead.
    
    However: during RFS review it became apparent[1] that using Debian's Files-Excluded packaging feature may be a more appropriate way to do this.
    
    I would like to implement that and to use the original developer's source repository instead of my own as the package's upstream, if feasible.  It does not have git-tagged releases, and that may be one other challenge/consideration during packaging.
    
    [1] - https://lists.debian.org/debian-mentors/2024/10/msg00152.html
    Needs work James Addison at Nov. 17, 2025, 11:13 a.m.
  2. On Nov. 17, 2025, 11:13 a.m., I wrote:
    > During a previous attempt at RFS, it was noted that my packaging of quadrilateralcowboy uses my personal fork of the codebase on GitHub as upstream.  A reason that I did this was to remove vendored libraries that should be linked dynamically in Debian instead.
    > 
    > However: during RFS review it became apparent[1] that using Debian's Files-Excluded packaging feature may be a more appropriate way to do this.
    > 
    > I would like to implement that and to use the original developer's source repository instead of my own as the package's upstream, if feasible.  It does not have git-tagged releases, and that may be one other challenge/consideration during packaging.
    > 
    > [1] - https://lists.debian.org/debian-mentors/2024/10/msg00152.html
    
    This is now implemented.
    
    The rework involved repacking of the upstream game engine source code, so I've added a '+dfsg' tag to the package version, and have re-uploaded the resulting Deban source package to the mentors.debian.net site here.
    James Addison at Nov. 24, 2025, 11:34 a.m.