const std = @import("std");

pub const requires_symlinks = true;
pub const requires_ios_sdk = true;

pub fn build(b: *std.Build) void {
    const test_step = b.step("test", "Test it");
    b.default_step = test_step;

    const target = b.resolveTargetQuery(.{
        .cpu_arch = .aarch64,
        .os_tag = .ios,
    });

    const exe = b.addExecutable(.{
        .name = "main",
        .root_module = b.createModule(.{
            .root_source_file = b.path("panic.zig"),
            .optimize = .Debug,
            .target = target,
            .link_libc = true,
        }),
    });

    const io = b.graph.io;

    if (std.zig.system.darwin.getSdk(b.allocator, io, &target.result)) |sdk| {
        exe.root_module.addSystemIncludePath(.{ .cwd_relative = b.pathJoin(&.{ sdk, "/usr/include" }) });
        exe.root_module.addSystemFrameworkPath(.{ .cwd_relative = b.pathJoin(&.{ sdk, "/System/Library/Frameworks" }) });
        exe.root_module.addSystemFrameworkPath(.{ .cwd_relative = b.pathJoin(&.{ sdk, "/System/Library/SubFrameworks" }) });
        exe.root_module.addLibraryPath(.{ .cwd_relative = b.pathJoin(&.{ sdk, "/usr/lib" }) });
    } else {
        exe.step.dependOn(&b.addFail("no iOS SDK found").step);
    }

    exe.root_module.addCSourceFile(.{ .file = b.path("main.m"), .flags = &.{} });
    exe.root_module.linkFramework("Foundation", .{});
    exe.root_module.linkFramework("UIKit", .{});

    test_step.dependOn(&b.addInstallArtifact(exe, .{}).step);
}
