§2 Working with rooms

This section describes how to create, edit, and style rooms, and the commands on the Rooms menu.

Creating a room

Add Room on the Edit menu (Insert) places a new room at the center of the current view. The new room's number is reported in the status bar. Right-clicking an empty part of the canvas offers Add Room Here, which places the room under the pointer, along with Paste, Select All, Map Settings..., and Application Settings....

The Edit menu's Add Connected Room submenu instead adds a room already joined to the selected room in a chosen direction; see §3 (Working with connections).

Drag a room to move it, and select a room then drag one of the eight square handles on its outline to resize it. Positions and sizes snap to the grid unless Snap to Grid is turned off (see §5); in connect mode rooms cannot be moved.

Editing a room

Double-clicking a room opens its Room Properties dialog. The dialog has two tabs, General and Appearance.

The General tab holds the room's Name, Subtitle, Region, References room, Description, Objects, and Objects position, along with the Custom offset, Dark, Start room, and End room checkboxes. Checking Custom offset enables the Offset right and Offset down spinners, which shift the objects list from its Objects position anchor.

The Appearance tab controls the room's Shape, Border style, Fill color, and Second fill (with a Second fill location), the Hand-drawn edges and Make all corners equal checkboxes with the four Corner: top-left, top-right, bottom-left, and bottom-right spinners, and the colors used for its border, name, subtitle, and objects.

Two Rooms-menu commands edit the selected room without opening the dialog: Rename... (F2) changes the name, and Change Region... (Shift+F2) changes the region.

Right-clicking a room offers Edit... and Delete. Copy Color (Ctrl+Alt+C) copies the selected room's colors and Paste Color (Ctrl+Alt+V) applies them to other selected rooms. When a room references another (its References room field), Ctrl-clicking it selects and reveals the room it points to.

Darkness

Three commands set whether the selected rooms are dark: Toggle Darkness (K), Force Dark (Ctrl+K), and Force Lighted (Ctrl+Shift+K).

Start and end rooms

Set as Start Room (Ctrl+F5) and Set as End Room (Shift+F5) mark the selected room.

Room shape

The Shape submenu offers four shapes: Square (Ctrl+H), Rounded (Ctrl+R), Ellipse (Ctrl+E), and Octagonal (Ctrl+8).

A rounded room's four corner radii start at 15 and can be set anywhere from 1 to 30 in the Room Properties dialog; values outside that range in a map file are brought back into it when the map is opened.

Stacking order

When rooms overlap, Bring to Front and Send to Back on the Rooms menu move the selected rooms above or below all the others. The order is saved with the map.

Joining and swapping rooms

Join Rooms (J) draws a connection between exactly two selected rooms.

The Swap (two rooms) submenu exchanges one aspect of two selected rooms: Swap Objects (W), Swap Names (Ctrl+W), Swap Formats (Shift+W), and Swap Regions (Alt+W).

Deleting a room

Delete Selection (Del) on the Edit menu removes the selected rooms.