Source: scenefx
Section: libs
Priority: optional
Maintainer: Nick Hastings <nicholaschastings@gmail.com>
Build-Depends:
 debhelper-compat (= 13),
 meson,
 libwlroots-0.20-dev,
 libwayland-dev,
 wayland-protocols (>= 1.41),
 libegl-dev,
 libgles-dev,
 libpixman-1-dev,
 libdrm-dev
Standards-Version: 4.7.4
Homepage: https://github.com/wlrfx/scenefx
Vcs-Git: https://salsa.debian.org/nickh/scenefx.git
Vcs-Browser: https://salsa.debian.org/nickh/scenefx

Package: libscenefx-0.5
Architecture: any
Multi-Arch: same
Pre-Depends:
 ${misc:Pre-Depends},
Depends:
 ${misc:Depends},
 ${shlibs:Depends},
Description: Eye-candy renderer for wlroots
 wlroots is the de-facto library for building wayland compositors, and
 its scene api is a great stride in simplifying wayland compositor
 development. The problem with the scene api (for compositors looking
 for eye candy), however, is that it forces you to use the wlr
 renderer, which is powerful yet simple. SceneFX is a project that
 takes the scene api and replaces the wlr renderer with our own fx
 renderer, capable of rendering surfaces with eye-candy effects
 including blur, shadows, and rounded corners, while maintaining the
 benefits of simplicity gained from using the scene api.
 .
 This package contains the shared library.

Package: libscenefx-0.5-dev
Section: libdevel
Architecture: any
Multi-Arch: same
Depends:
 libscenefx-0.5 (= ${binary:Version}),
 ${misc:Depends},
Description: Eye-candy renderer for wlroots development files
 wlroots is the de-facto library for building wayland compositors, and
 its scene api is a great stride in simplifying wayland compositor
 development. The problem with the scene api (for compositors looking
 for eye candy), however, is that it forces you to use the wlr
 renderer, which is powerful yet simple. SceneFX is a project that
 takes the scene api and replaces the wlr renderer with our own fx
 renderer, capable of rendering surfaces with eye-candy effects
 including blur, shadows, and rounded corners, while maintaining the
 benefits of simplicity gained from using the scene api.
 .
 This package contains the development headers.
