PLAYFIELD-BCC(1)

NAME
playfield-bcc - compile Ray scripts into bytecode files

SYNOPSIS
playfield-bcc [sourcefiles...]

DESCRIPTION
The playfield-bcc translates Ray scripts (.ray) into bytecode files with the extension .raybc. Each input file is compiled independently. The output file has the same basename as the input, with its extension replaced by .raybc. For example, compiling main.ray produces main.raybc in the same directory.

EXAMPLES
Compile a single script:
    playfield-bcc main.ray
Compile multiple scripts:
    playfield-bcc main.ray enemy.ray level.ray
The above command produces:
    main.raybc enemy.raybc level.raybc

SEE ALSO
playfield(1), playfield-aotc(1), playfield-pack(1)

AUTHORS
Awe Morris <awe@noctvm.io> and contributors. Project homepage: <https://github.com/awemorris/PlayfieldEngine>