Unity C++ Plugin
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## How To Use

* On a Windows 11 x64 host, open an exported project by `Unity Editor`.
* In the `Player Settings` box, check the `Allow unsafe code` option.
* In the `Player Settings` box, set the audio sampling rate to `44100`.
* Double click and load the `MainScene` scene.
* Tie the `PlayfieldScript` game object to the script `PlayfieldScript.cs`.
* Run preview -- Your game will run!
* Export to consoles.
