| STL namespace | |
| Matrix subclass that allocates its data array on construction and deallocates it on destruction | |
| Subclass of GenericDialog that implements the window summoned by selecting the General Function menu entry | |
| Visitor for applying the chosen equation to a mesh | |
| Framework for a basic dialog window with OK/Apply/Cancel actions | |
| Framework for a Radiant plugin's main menu | |
| An instance of this class can be used as a GenericMainMenu::CommandCallback, in situations where the callback is a method to be invoked on a target object | |
| Framework for a manager of a command menu and dialog windows | |
| An instance of this class can be used as a GenericPluginUI::DialogEventCallback, in situations where the callback is a method to be invoked on a target object | |
| An instance of this class can be used as a GenericPluginUI::DialogSignalCallback, in situations where the callback is a method to be invoked on a target object | |
| Subclass of GenericDialog that implements the window summoned by selecting the Get Info menu entry | |
| Visitor for interrogating a mesh | |
| Subclass of GenericMainMenu that constructs the commands for this plugin | |
| Visitor for invoking a function on a MeshEntity when that function does not require any arguments other than the texture axes | |
| Wrapper for a biquadratic Bezier patch mesh entity from Radiant | |
| Type for defining how to manipulate control point or surface values according to some linear combination of various values | |
| Type for choosing a reference slice of a known kind (row or column) and indicating how to use it for reference | |
| Type for internal representation of a reference slice of a given kind (row or column), specifying the slice and indicating how to use it for reference | |
| Type for choosing a particular slice of a known kind (row or column) | |
| Type for orienting a slice within a particular patch | |
| Type for describing the application of a texture along a given slice, on a specified texture axis | |
| An instance of this class can be used as a MeshEntity::TexInfoCallback, in situations where the callback is a method to be invoked on a target object | |
| Definition (in the declared superclasses) of the Radiant systems that this plugin depends on | |
| Visitor that will invoke Execute with a MeshEntity argument if the visited node is a valid mesh | |
| A singleton object that handles registering as a plugin with Radiant | |
| Subclass of GenericPluginUI that instantiates and registers the UI elements (main menu and dialogs) | |
| A mixin for maintaining a reference count associated with an object, and destroying that object when the count falls to zero | |
| Subclass of GenericDialog that implements the window summoned by selecting the Set S/T Scale menu entry | |
| Visitor for applying the chosen scaling to a mesh | |
| Encapsulation of all the arguments that can affect either the S or T texture axis |