Encapsulation of all the arguments that can affect either the S or T texture axis. More...
#include <SetScaleDialog.h>
Public Attributes | |
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const MeshEntity::SliceDesignation * | alignSlice |
| Pointer to alignment slice description; if NULL, slice 0 is assumed. | |
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const MeshEntity::RefSliceDescriptor * | refSlice |
| Pointer to reference slice description, including how to use the reference; NULL if no reference. | |
| bool | naturalScale |
| true if naturalScaleOrTiles is a factor of the Radiant natural scale; false if naturalScaleOrTiles is a number of tiles. | |
| float | scaleOrTiles |
| Scaling determinant, interpreted according to the naturalScale parameter. | |
Encapsulation of all the arguments that can affect either the S or T texture axis.
See MeshEntity::SetScale for details of how these arguments are interpreted.