Source: netcode
Section: libdevel
Maintainer: Glenn Fiedler <glenn@mas-bandwidth.com>
Build-Depends: debhelper-compat (= 14), cmake, libsodium-dev
Standards-Version: 4.7.4
Homepage: https://github.com/mas-bandwidth/netcode
Vcs-Git: https://github.com/mas-bandwidth/netcode.git
Vcs-Browser: https://github.com/mas-bandwidth/netcode

Package: libnetcode-dev
Architecture: any
Multi-Arch: same
Depends: libsodium-dev, ${misc:Depends}
Description: secure client/server connections over UDP (development files)
 netcode is a protocol for creating encrypted and authenticated
 client/server connections over UDP, designed for real-time games.
 Clients authenticate with short-lived connect tokens issued by a web
 backend, so game servers reject unauthenticated traffic before
 allocating any per-client state.
 .
 This package contains the static library and the netcode.h header,
 built against the system libsodium (consumers link with -lsodium).
