#version 450
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;

struct Foo
{
    float _abs;
};

layout(binding = 0, std430) buffer SSBO
{
    Foo foo;
    Foo foo2;
} _9;

void main()
{
    Foo f;
    f._abs = _9.foo._abs;
    int _abs = 10;
    _9.foo2._abs = f._abs;
}

