#version 450
#extension GL_EXT_debug_printf : require

void main()
{
    debugPrintfEXT("Foo %f %f", 1.0, 2.0);
    vec4 _16 = vec4(0.0, 0.0, 0.0, 1.0);
    gl_Position = vec4(0.0, 0.0, 0.0, 1.0);
}

