#version 450
#if defined(GL_ARB_gpu_shader_int64)
#extension GL_ARB_gpu_shader_int64 : require
#else
#error No extension available for 64-bit integers.
#endif
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;

layout(buffer_reference) buffer uintPointer;
layout(buffer_reference, buffer_reference_align = 4) buffer uintPointer
{
    uint value;
};

layout(push_constant, std430) uniform _6_13
{
    uint64_t _m0;
} _13;

void main()
{
    uintPointer _4 = uintPointer(_13._m0);
    _4.value = 20u;
}

