#version 450
#if defined(GL_ARB_gpu_shader_int64)
#extension GL_ARB_gpu_shader_int64 : require
#else
#error No extension available for 64-bit integers.
#endif
#extension GL_EXT_buffer_reference2 : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;

layout(buffer_reference) buffer uint0_stride_4Pointer;
layout(std430, buffer_reference, buffer_reference_align = 4) buffer uint0_stride_4Pointer
{
    uint value[];
};

layout(push_constant, std430) uniform _8_15
{
    uint64_t _m0;
} _15;

void main()
{
    uint0_stride_4Pointer _7 = uint0_stride_4Pointer(_15._m0);
    _7.value[10] = 20u;
}

