#include <metal_stdlib>
#include <simd/simd.h>

using namespace metal;

struct SSBOScalar
{
    float3 a;
    float3x3 b;
    float3x3 c;
};

kernel void main0(device SSBOScalar& _6 [[buffer(0)]])
{
    float3x3 _24 = transpose(_6.b);
    _6.b = _6.c;
    _6.a = _24 * _6.a;
}

