/*******************************************************************\


Author: Felipe Rodrigues


\*******************************************************************/

#include <../QtGui/QPushButton>
/*
#define Q_OBJECT
#define signals public
#define slots
#typedef qreal
#define opacity
#define READ
#define opacity
#define WRITE
#define setOpacity
//#define setPosition
*/
//qreal position;

class QObject
{
public:
  QObject(QObject *parent = 0)
  {
  }
  ~QObject()
  {
  }
  static bool connect(QPushButton *, const char *, const char *, const char *)
  {
  }

#if 0	
	static bool connect(const QObject *sender, const char *signal,
                        const QObject *receiver, const char *member, ConnectionType =
#ifdef qdoc
                        AutoConnection
#else
#ifdef QT3_SUPPORT
                        AutoCompatConnection
#else
                        AutoConnection
#endif
#endif
        ){}
#endif
};
